AI Insights · Timothy · March 2022
Top 5 Stickman Games on Android in South America - Q1 2022
Discover the performance of the top 5 Stickman Games on Android in South America during Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Stickman Games on the Android platform in South America demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. Below is a detailed look at each game's performance data, sourced from Sensor Tower.
Stick vs Craftman
Released by XGame Global, this game saw a significant peak in weekly downloads at the end of January with approximately 750K downloads. However, downloads gradually declined, ending the quarter at around 117K. Revenue exhibited fluctuation, peaking at $37 in early February and then stabilizing around $16 by the end of March. Active users peaked at over 610K in early February but saw a steady decline to approximately 187K by the end of March.
Supreme Duelist
Neron's Brother's game maintained consistent weekly downloads, with figures hovering around 200K throughout the quarter. Revenue started to pick up in mid-February, reaching $41 in mid-March. Active user numbers displayed a rising trend, peaking at 3.2M by the end of March.
Stick Party 234 MiniGames
PlayMax Game Studio's release had stable weekly downloads, averaging around 160K. The game saw its highest revenue of $165 at the end of January, though it hovered around $60-$76 in March. Weekly active users remained steady, fluctuating slightly but ending the quarter at approximately 1.9M.
Red and Blue Stick: Animation
Great Arcade Games' title showed a remarkable increase in weekly downloads, reaching nearly 300K by the end of March. Revenue also saw a gradual rise, peaking at $43 in late March. Active users followed a similar trend, increasing from around 315K at the beginning of the quarter to over 800K by the end of March.
Stickman Hero Fight Battle War
Published by Remy Games, this title experienced a sharp decline in weekly downloads, starting from about 449K in mid-January to just 449 at the end of March. Active users mirrored this trend, decreasing from around 610K to approximately 23K over the same period.
For more detailed insights and data on mobile app performance, visit Sensor Tower.